Expedition is an 8-day guided adventure that you open by clicking the event icon on the right side of the screen. You follow a simple story one task at a time, which gradually opens new parts of the map; along the way you clear small obstacles, collect useful items, and earn crystals you can exchange in the event store. There are optional side goals and a light mini-game that grant extra prizes, and you can also join an optional club competition for team rewards. Near the end, a final challenge appears with a clear target to reach for the last prize. All steps are shown on tabs inside the event window, so you can just follow the prompts and play at a comfortable pace.

Rewards, art, and side-goal specifics change per expedition, but the tabs, flows, and rules below are consistent across events. 

Glossary

  • Expedition: An 8-day guided adventure that you open from the icon on the right side of the screen; you follow a simple story one task at a time to unlock new areas of the map.
  • Adventure tab (story progression): The main list of required tasks; completing them advances the plot, opens new parts of the map, and lets you claim milestone gifts shown at the bottom of the tab.
  • List of Goals tab (optional side goals): Extra objectives that you can do at your own pace; as you complete stages, you collect special coins and unlock additional rewards.
  • Rating tab (mini-game and rankings): A short fruit-matching mini-game you launch with Fruit Boxes; scoring stars turns into Fruit Salads that move you along a 10-stage reward track and place you in the rankings (you need 8 Fruit Salads to enter).
  • Fruit Boxes (mini-game currency): Boxes you gather while exploring or from the free Fruit Delivery; you use them to start the mini-game and earn Fruit Salads.
  • Fruit Delivery (every 6 hours): A free pickup that appears every six hours; press Claim in the Fruit Delivery window to add Fruit Boxes to your stock.
  • Event Store (spend-energy rewards): Every 5 expedition energy you spend becomes 1 crystal that fills the bar under the store icon; you exchange these crystals for items in the Event Store, with occasional offers expanding the assortment.
  • Final Challenge (late-map activity): Near the end of the expedition, you collect specific items in the field and turn them into challenge points; reaching 90 points earns the final reward.
  • Obstacles with a gift: Some objects show a gift icon; clearing them grants a bundle of helpful items such as archive cards, crystals for the Event Store, and supplies for stalls and shops (amounts vary).
  • Secret spots: Hidden places you uncover while exploring; opening them brings useful resources for your city and keys for season chests.
  • Gold tools: Special tools—gold key, gold saw, gold axe, and gold shovel—used to open treasure spots on the map.
  • Helicopter orders & special chest: Completing five helicopter orders gives a gold key, which opens a special chest; that chest grants the remaining gold tools (axe, saw, shovel).
  • Tree-chest: A chest that shows which single gold tool it needs; opening it rewards expedition energy.
  • Treasury (secret spot requiring tools): Larger hidden caches that require several gold tools to access; inside you find expedition energy, main-game coins, and experience.
  • Bombs (regular & stationary): Regular bombs can be placed anywhere to collect resources; stationary bombs explode where they stand—one is free to activate, while the others cost superbucks.
  • Club Tournament (team competition): By spending energy you earn tickets toward your club’s total; clubs in places 1–100 receive banners (time-limited bonuses) and may get a unique building, and you cannot join or leave a club during the last 3 days.
  • Club Excavation Plan (Club Aims & Excavation Intensity): Two club tabs—long-term aims and daily energy tasks—where contributing energy within daily limits helps your club earn extra rewards; remember to press Claim to receive bonus energy.
  • Club Boom: A side activity that grants extra excavation points to your club as members spend expedition energy (every 1,000 energy adds points toward club goals).
  • Tiny Shard Accumulation: A “play now, claim later” activity—collect tiny shards while doing expedition tasks, press the yellow button after 24 shards to start a waiting period, then after the expedition ends, claim a random bonus every 8 hours for 7 days.
  • Archaeologists Rally: A timed competition where, after earning 5 entry points through normal play, you’re grouped with other players for under a day; energy spent becomes Rally points for rankings and an individual reward line, and a temporary 2× multiplier can appear.

Starting the expedition

You can find the Expedition on the right side of the main screen. The specific image changes every event, but you can recognize it by a purple energy bar:

Once you click on it, you will see the preloader window:
 
 
Here, you will see shortcuts to the Event Shop and the mini-game (more on them later) and the main "Start adventure" button—click on it to move to the special event location.
 
This location has new activities and a different interface. Let's review it:
 

Expedition tasks

"Adventure" tab

This tab shows your main story tasks in a clear order, one at a time, so you always know what to do next. When you complete the task that is shown, the story moves forward and a new part of the map opens, guiding you step by step through the adventure. After you finish a set number of these story tasks, a milestone reward appears at the bottom of the tab; press the Claim button there to receive it.

Always follow the order shown on this tab, step by step. If you clear parts of the field before the game asks you to, you may block your progress and make the next tasks harder or more expensive to complete.

The tab itself is divided into two clear sections: the main story is shown with icons above the dotted line and includes the tasks you must finish to move forward, while the icons below the dotted line are extra, more difficult tasks that are optional and can be done when you feel ready.

"List of goals" tab

This tab contains extra goals that you can complete alongside the main story. Each goal you finish gives special coins, and as your coin total grows, you unlock additional rewards on this tab.

Many goals are split into several stages; the small number shown on the goal’s icon tells you how many stages are still left to do. When you finish the current stage, the next stage opens automatically, and you can continue step by step until the goal is complete.

"Rating" tab 

The expedition mini-game is a short match-style activity you launch with Fruit Boxes: tap groups of 2+ same-color fruits to score points. Hitting star thresholds converts your points into Fruit Salads, which push your ranking and a 10-stage rewards track.

To appear in the rankings, you first need to collect at least eight Fruit Salads and start playing the mini-game. 

Playing the mini-game for rating

Step 1: getting Fruit Boxes (your mini-game currency)

There are two consistent ways to get boxes:

Exploring the map

You need to find Fruit trees on the map. To do it, click on the "Fruit salads Festival" icon on the right side of the screen:
 
 
Click the "Show" button in the new window:
 
 
You will be redirected to the Fruit Trees:
 
 
For using 45 energy, you will get Fruit Boxes:
 
 
However, some trees can be collected without using energy:
 
 
The trees regenerate over time. You can speed them up using superbucks if you don’t want to wait for them to regenerate on their own.
 

From Fruit Delivery

Every 6 hours, there is a free fruit delivery ready for you. You can claim fruit boxes on the right side of the screen in the expedition:
 

 
You need to click the Claim button in the Fruit Delivery window to get the fruit boxes.
 

Step 2: playing the mini-game 

After you collect 6 Fruit Boxes, you can start the rating mini-game. To do this, click on the icon shown below:
 
 
After that, click the "Play" button to start playing.
 
 
You need to find combinations of 2 or more fruit of the same color and click them (the more cells in the combination, the more points you can get for the combination).
 
   
 
Please note that you are given 25 moves to start:
 
 
By collecting combinations, you get points for the scale with stars (85, 110, and 125 points).
 
 
If you have run out of moves, but you want to continue playing, then you can buy 5 moves for seasonal currency.
 

Please note that when you buy turns, the second and third additional times for one game will cost more.

For reaching certain milestones in the game, you get Fruit salads that will be counted in the rating. 85 stars → 85 salads, 110 stars → 2 salads, 125 stars → 5 salads. 

 
If you choose to leave the mini-game, your progress will be saved, and you can continue later. You will receive a confirmation window before leaving.
 

Event Store (spend-energy rewards)

Every 5 expedition energy spent converts into one event crystal; these fill a bar under the store icon on the right side of the screen.

 Exchange crystals for items in the Event Store.

Special offers can unlock a larger assortment: these goods are indicated by a golden lock. 

You can check them out by clicking the green "Special Offer" button.

Other expedition objects

Obstacles with a gift

In the expedition, you will see that some obstacles show a gift icon instead of the usual items.
 
 
It means that when you remove these obstacles, you will get a set of items such as archive cards, crystals for the event shop, and items needed to complete tasks in expedition stalls and shops. The exact number of each item may vary.

Secret spots

As you explore the expedition map, you may encounter some secret spots.
 
        
 
Opening them will bring you various useful resources for the main game and keys for season chests.

Treasures

In the expedition, you can find a lot of treasures.
 
They may look like a red chest (Special Chest), a fallen tree trunk (Tree-Chest), or a clouded zone that looks separated from the rest of the map (Treasury).
 
   
 
You need special tools to open the chests: a gold key, a gold saw, a gold axe, or a gold shovel.
 
Gold key
 
 
You can get a gold key by completing 5 orders of the helicopter.
 
Once you receive it, you will be able to use it to open a special chest.
 
 
Opening a special chest brings you the remaining gold tools (axe, saw, and shovel). You need them to open Tree-Chests and Treasuries.
 
 
You will need either a gold axe, a gold saw, or a gold shovel to open a Tree-Chest. When you click on a specific Tree-Chest, you will see which tool exactly you will need. 
 
Tree-Chests bring you expedition energy.
 
 
The treasures in gift boxes you see in the Treasury include expedition energy, main game coins, and experience points.
 

Bombs

There are two types of bombs available in the expedition:
 
You can place regular bombs anywhere and blow them up to receive resources.
 
 
You can’t move stationary bombs, and they explode in the spot where they stand.
 
 
You can activate one stationary bomb for free; the rest will cost superbucks to activate. 

Extra activities & challenges

Please note that not every side activity will necessarily appear in every expedition launch.

Final challenge (late-map activity)

Near the end of the expedition, a Final Challenge unlocks. You can find its icon on the right side of the screen among the other ones. The look of the reward, and therefore the icon, changes in accordance with the theme of the current expedition, but it usually looks like a golden object on a pedestal.

Your task is to collect specific items on the field and then use them to earn challenge points.
This is where you need to use the collected items and earn challenge points.

Earning 90 challenge points will bring you the final reward.

Gift Race

You can access this activity by clicking on its icon on the right side of the screen:

It is a side activity aimed at finding gift boxes in the expedition field and opening them. The boxes look like purple boxes with a lightning print on them:

     

Each gift box gives you two types of rewards. First, you get some expedition energy back so you can keep clearing the map. Second, you receive several tokens. Tokens are a special resource for this activity; they fill your progress bar and move you closer to the event rewards.

The progress bar is shown inside the activity window. To open this window, click on the activity icon located on the right side of the main game screen. There you can see how many tokens you have already collected and how close you are to your next reward.

If you click on the question mark icon, you will see how many tokens each of the gift boxes will bring.

As soon as you accumulate the number of tokens specified in the progress bar, you will receive a reward shown at the end of the progress bar.

A pop-up window showing you the reward will appear as well:

There are 18 stages in this activity. It means that you will be able to receive 18 rewards in total. You will not see the full list of rewards, only the next reward and the final reward.

The Philatelists' Competition

This is a duel between you and another player. You can access this activity by clicking on its icon on the right side of the screen:

You can start it at any time by pressing the Start button.

As soon as you press the button, the race begins. You have one hour to win.
 

You need to spend expedition energy. Each 10 units of expedition energy you spend bring you 1 Postage Stamp. The more energy you spend, the more Postage Stamps you get.

The numbers next to avatars show the number of Postage Stamps you and your opponent currently have.
 
 
Your activity during the race brings you rewards. You can claim the rewards in the Rewards tab.
 
 
Click on the "Claim" button to receive the rewards.
 
 
Collecting Poststamps helps you advance your progress the bar at the bottom of the Rewards tab. Every time you reach a milestone marked by a gift icon, you receive additional rewards.
 
 
 
If you collect more Postage Stamps than your opponent within this hour, you win.After you finish the race, you have 3 hours before you can start the next one. 
 
With each subsequent victory, your win streak will form, and your reward will increase accordingly.

Club-exclusive activities & challenges

Please note that not every side activity will necessarily appear in every expedition launch.

Club Tournament (optional team competition)

You can access this activity by clicking on its icon on the right side of the screen:

To participate in the clubs' tournament, you need to be a member of the club. For every 100 energy units spent, you get 1 ticket, which goes to the overall club rating. To participate in the club rating, you need to collect 10 tickets. You get them by removing obstacles on the expedition location.
 
All members of the clubs that have taken the leading places (1-100) will be able to receive a special reward—banners that will bring game bonuses within the allotted period.
 
 
Members of the clubs that took the places from 101 to 500 also will get a reward, usually an assortment of useful resources.
 
In addition, members of such clubs will be able to get a unique building.
 
Players cannot join or leave the club 3 days before the end of the Expedition.